![]() It is the way that guys that have pinball cabinets drive lights, addressable LEDs, buzzers, shakers, blowers etc. ![]() Note that the flipper angles were changed on Version 2.2 but the video was not changed : Three Script Files (vbs) – Must Read Many of you have probably heard of DOFLinx. ![]() The game play is not my best but it shows the start of several game modes. I recorded a video that provides an overview of the table and shows some game play. The FizX physics may be a slightly newer version than what is used on TerryRed's tables but it is the same system created by JLou5641. Walk through the dream I see you! Just in time for the release of "Avatar: The Way of Water" in movie theaters comes a fantastic rework of Stern's Avatar table, complete with FizX physics, in-game lighting tweaker tool, full in-game menu system and mechanical sound recordings by Fleep. Be like Jake Sully, become one with the Na’vi and immerse yourself into the world of Pandora. ![]() Version 2.1 When you play this pinball game, your spirit will go with Eywa but your body will stay behind. It is not something that you should do regularly because it will delete any high scores you have saved. Another method is to delete the fpRAM file for the table name saved to the fpRAM folder. Then click on the button "Reset fpRAM file to defaults" which will delete your fpRAM file. Click on "Table" and click on "Table Info". You can clear it out by opening the table editor. Sometimes things get messed with the fpRAM and you have to delete it. ![]() (thanks go to Dino007 for identifying the problem and TerryRed for identifying the fix for it) Some folks have had string and array meditation errors. (thanks go to VPGamer75 for identifying the problem JLou5641 for the fix and AnonTet, Xenonph for testing it) There was also an error on the DOFLinx coding such that when the left flipper was operated the right flipper would go up and never release. Version 2.2 This update corrects the flipper angles so that the ramp is easier to hit with the new settings. ![]()
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